
Ruby & Sapphire·#40·2003
Marshtomp, the Water and Ground-type Pokémon, is the spirited Stage 1 evolution of Mudkip, introduced in the beloved Generation III and a fan-favorite for its cheerful demeanor and strong presence in the anime. This specific card, #40 from the 2003 Ruby & Sapphire set, is a common variant that holds a special place as one of the earliest printings of this iconic Hoenn Pokémon. Here, visitors will discover Marshtomp's Pokédex lore, its card mechanics including attack names, energy costs, and effects, its weakness, and the historical context of this edition.
Read more ↓Marshtomp is the Water/Ground-type Pokémon, the evolved form of Mudkip and the pre-evolution of Swampert, first introduced in Generation III with the release of Pokémon Ruby and Sapphire. Known for its bipedal stance and powerful arms, Marshtomp thrives in muddy swamps and coastal areas, where it uses its sturdy legs to navigate treacherous terrain with ease. Its skin is water-repellent, allowing it to move freely between land and water, and its large fin on its head acts as a sensitive radar, detecting changes in air and water currents. Marshtomp often helps other Pokémon that are stuck in mud, showcasing a helpful and friendly disposition. In the games, Marshtomp is a reliable middle-stage evolution, offering a good balance of offense and defense before evolving into the formidable Swampert. In the anime, it has been featured prominently, particularly as Brock's Pokémon in the Advanced Generation series, where its loyalty and strength were frequently highlighted. Its unique typing gives it an advantage against Fire and Rock types, making it a versatile member of any team.
Last updated: April 11, 2026
Ruby & Sapphire