
Steam Siege·#76·2016
Marill, the Aqua Mouse Pokémon, is a beloved Water/Fairy type introduced in Generation II, known for its adorable appearance and role in the Johto region. This particular card hails from the 2016 Steam Siege set, presenting Marill as a common, yet charming, representation of the species. Here, visitors will discover Marill’s Pokédex lore, its card mechanics including HP, attacks, weakness, resistance, and retreat cost, alongside its edition history.
Read more ↓Marill is a Water/Fairy type Pokémon first introduced in Generation II, native to the Johto region. Known as the Aqua Mouse Pokémon, it evolves from Azurill and into Azumarill, forming a delightful three-stage evolutionary line. Marill is characterized by its round, blue body, large ears with red interiors, and a bouncy tail ending in a buoyant blue orb. Its natural habitat is typically near clean water sources like rivers, lakes, and ponds, where it can be seen playing and swimming. Marill's diet consists primarily of aquatic plants and small insects it finds in its watery environment. Its behavior is generally playful and gentle, often seen frolicking in groups. In the games, Marill is a popular early-game Pokémon, noted for its useful Water typing and later, its Fairy typing, making it a valuable asset against Dragon types. In the anime, Marill often appears as a companion Pokémon, showcasing its cheerful and helpful disposition. Its memorable design and accessible nature have made it a culturally significant Pokémon, representing innocence and the joy of nature. The unique composition of its tail, filled with a lighter-than-water oil, allows it to float effortlessly, a detail often highlighted in its Pokédex entries and card lore.
Last updated: April 11, 2026
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