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Marill — Team Rocket Returns Pokémon card

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Marill

Team Rocket Returns·#68

Marill, the beloved Aqua Mouse Pokémon, is a Water/Fairy-type introduced in Generation II, known for its cheerful demeanor and charming design, evolving from Azurill to Azumarill. This specific Marill card is from the 2004 Team Rocket Returns set, an uncommon variant showcasing a distinct art style and a unique utility attack. Here, visitors will discover Marill's Pokédex lore, the card's specific attacks and their energy costs, its weakness, and its place in TCG history.

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Card Number
#68
Release Date
November 7, 2004
Language
EN
Set Code
rr

Marill is a Water/Fairy-type Pokémon introduced in Generation II, known for its distinctive blue, spherical body and a zigzagging tail with a buoyant ball at the end. Often referred to as the "Aqua Mouse Pokémon," Marill is found in aquatic environments like rivers, lakes, and ponds, where it uses its sensitive ears to detect sounds underwater and its tail to stay afloat. Its diet primarily consists of aquatic plants and small organisms. Marill evolves from Azurill when leveled up with high friendship and then into Azumarill starting at level 18. In the Pokémon games, Marill is a popular early-game Water-type, appreciated for its accessibility and decent defensive stats. It has made numerous appearances in the anime, often as a cheerful and playful companion, solidifying its endearing image. Its whimsical design and gentle nature have made it a beloved character, embodying the innocence and charm of many early Pokémon designs. Its dual typing in later generations also gives it unique defensive and offensive capabilities, making it a versatile choice for many trainers.

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Last updated: April 7, 2026

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Marill — Team Rocket Returns #68 Pokémon Card | PokéListing