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Psychic Cube 01Aquapolis #132 Pokémon Card
Aquapolis·#132·2003
Psychic Cube 01 is a unique Trainer card from the Pokémon Trading Card Game, representing a Technical Machine that bestows a Psychic-type attack upon a Pokémon. Released in the Aquapolis set during the e-Card Series era, this common card stands out for its innovative mechanics that mirrored the video game items. Here, visitors can delve into the card's specific attack, "Psy Confuse," detailing its energy cost and effect, alongside insights into its edition history.
Read more ↓- Card Number
- #132
- Release Date
- January 14, 2003
- Language
- EN
- Set Code
- aq
Psychic Cube 01 is not a Pokémon itself, but rather a "Technical Machine" Trainer card from the Pokémon Trading Card Game. As such, it doesn't have Pokédex lore, a natural habitat, diet, or behavior in the traditional sense. Technical Machines (TMs) are items from the main series Pokémon video games that allow Pokémon to learn specific moves. In the TCG, they are often represented as Trainer cards that grant a Pokémon a temporary attack or ability. This concept was prominent in the e-Reader era of the TCG, where cards often had additional functionality when scanned. The Psychic Cube 01 represents a device that can impart a Psychic-type attack, reflecting the game's mechanics where different types of TMs teach different types of moves. While not a living creature, these cards play a crucial role in game strategy, allowing players to adapt their Pokémon's move sets mid-battle. Their significance lies in their utility and how they bridge the gap between the video game items and the card game's strategic depth, offering temporary power-ups or status conditions to turn the tide of a match.
Price History
Last updated: April 7, 2026











